
Lily is a Mythic Assassin Brawler who teleports behind enemies and deletes them before they can react. With 8,400 HP, 855 movement speed, and a Super that lets her appear directly behind targets, she is one of the most mechanically satisfying Brawlers in the game. But her 2-tile attack range makes her unforgiving: miss your timing, and you are dead. This guide breaks down everything you need to master Lily in the October 2026 meta: stats, builds, mode viability, counters, and advanced combos.
Base Stats at Power Level 11
| Stat | Value | Notes |
|---|---|---|
| Health | 8,400 | Moderate for an Assassin; enough to survive one rotation from most Brawlers |
| Attack Damage | 2,120 | Two thorn strikes at 1,060 each; full combo = 4,240 with 2 ammo |
| Attack Range | 2 tiles | Very Short — shorter than Edgar and Mortis; positioning is everything |
| Reload Speed | 0.8s | Very Fast — allows rapid follow-up after teleport |
| Movement Speed | 855 | Very Fast (855 base; 983 with Vigilance active) |
| Super Damage | 1,000 | Seed deals damage on hit before teleporting behind target |
| Super Range | 9 tiles | Long — one of the longest initiation tools in the game |
| Trait | Auto Charge | Passively charges Super when enemies are within Super charge radius |
| Ammo | 3 | Standard 3-bar ammo system |
Attack & Super Breakdown
Thorn in the Side
Lily stabs in front of her with thorned vines, dealing 1,060 damage per strike (2,120 total per ammo). The attack hits in a short cone directly in front of her. Because the range is only 2 tiles, you must be nearly touching your target. The 0.8s reload is fast enough that you can unload all 3 ammo in under 2 seconds, delivering 6,360 burst damage — enough to one-rotate most squishy Brawlers.
Flourish
Lily throws a seed in a straight line up to 9 tiles. If it connects with an enemy, she instantly teleports behind them, dealing 1,000 damage on arrival. This is her primary engagement tool and what defines her entire playstyle. The seed travels quickly and has a generous hitbox, but it can be blocked by walls. With her trait, Super also passively charges when enemies are within range — meaning you do not always need to deal damage to get your next teleport.
Best Build & Pick Rates
Data aggregated from Top Brawl and Brawl Time Ninja across over 1.1 million recorded matches. Pick rates show what competitive players are actually running.
Mode Tier List & Win Rates
Lily’s performance varies dramatically by mode. She thrives in solo environments and struggles when team coordination is required.
| Mode | Tier | Win Rate | Analysis |
|---|---|---|---|
| Solo Showdown | A-TIER | ~52% | Lily’s teleport lets her third-party fights and assassinate weakened Brawlers. Bush control and her passive Super charge make her a constant threat. |
| Heist | A-TIER | ~49% | Her burst damage and teleport let her bypass defenders and hit the safe. Vanish helps her escape after committing. One of her best 3v3 modes. |
| Duo Showdown | B-TIER | ~46% | Better than 3v3 thanks to smaller team sizes, but her partner needs to cover her weaknesses. Works well with long-range supports like Piper or Belle. |
| Brawl Ball | C-TIER | ~43% | Too many walls and tanks. She cannot break walls and gets bullied by El Primo and Bull. Only viable on very open maps. |
| Gem Grab | C-TIER | ~42% | Mid control is everything, and Lily has no way to contest it safely. She gets poked out before she can ever teleport. |
| Knockout | D-TIER | ~40% | One death ends the round. Lily’s all-in style is too risky when a single mistake costs the game. Avoid in ranked. |
Matchups: Who Lily Beats & Who Beats Her
ADVANTAGEOUS MATCHUPS
Sprout +6.1% WR
Low HP and no escape. Lily teleports behind the wall and deletes Sprout before the plant can react.
Ziggy +5.7% WR
Ziggy’s mines are irrelevant if Lily never walks on the ground. Teleport bypasses his entire zoning kit.
Grom +4.8% WR
Grom hates close range more than any Brawler in the game. Lily is his worst nightmare on open maps.
Najia +3.2% WR
Najia’s delayed damage gives Lily enough time to unload and escape before the curse resolves.
DISADVANTAGEOUS MATCHUPS
Shelly -4.8% WR
Teleporting behind Shelly is suicide if she has Super ready. Her burst at close range out-damages Lily’s entire kit.
Bull -4.2% WR
Same problem as Shelly — Bull lives longer and hits harder at 2-tile range. His Super also lets him escape after you engage.
Piper -5.5% WR
Piper never lets Lily get close. If you miss your Super, you are taking 2,400+ damage before you can reload.
Emz -3.8% WR
Emz’s area denial and slowing Super punish Lily’s all-in style. You teleport into her spray and cannot escape.
5 Pro Tips to Master Lily
Pre-aim before you teleport
Lily appears directly behind her target, but there is a brief animation before she can attack. Hold your aim joystick in the direction you will face after teleporting. The best Lily players are already firing before the teleport animation finishes.
Vanish is not just for escaping
Use Vanish to become invincible while your Super charges passively near an enemy. Pop out of the Shadow Realm the moment your Super is ready and instantly teleport. This “charge-and-burst” pattern catches opponents who think they are safe because you have not hit them yet.
Do not teleport into groups
Lily is an assassin, not a team fighter. Her 8,400 HP disappears instantly against 2+ enemies. Only use Flourish on isolated targets or when you are 100% certain you can secure a kill and Vanish out. If you see three red outlines, wait.
Use walls to charge Super safely
Lily’s trait charges Super when enemies are nearby, even through walls. Peek around corners to trigger the charge, then retreat. Once Super is ready, use the wall to block enemy fire while you line up your Flourish. Wall-peek → charge → teleport is her core loop.
Count enemy ammo before engaging
Lily wins fights against empty Brawlers and loses to full-ammo Brawlers. Before you Flourish, watch whether your target has fired recently. If a Colt or Rico just unloaded on your safe, that is your window. If Shelly is walking toward you with all 3 ammo bars full, do not teleport.
Frequently Asked Questions
Is Lily good in Brawl Stars 2026? +
Lily is a situational A-tier pick in Showdown and Heist, but drops to C-tier or D-tier in competitive team modes. Her 8,400 HP, 855 movement speed, and teleport Super make her dangerous in solo environments, but she struggles against coordinated teams with long-range or crowd-control Brawlers.
What is Lily’s best build in Brawl Stars? +
Lily’s best all-around build is Spiky (Star Power) + Vanish (Gadget) + Damage Gear + Gadget Cooldown Gear. Spiky is picked 74% of the time for the burst damage after teleporting. Vanish dominates at 96% pick rate for escape and repositioning. Damage Gear and Gadget Cooldown are the most popular gear choices at 29% and 32% respectively.
How does Lily’s Super work? +
Lily’s Super, Flourish, throws a seed in a straight line up to 9 tiles. If it hits an enemy, she instantly teleports behind them. With the Repot Gadget, the seed can be thrown to any ground location and she teleports there on impact. Her trait passively charges Super when enemies are within her Super charge radius.
Who counters Lily in Brawl Stars? +
Lily is countered by long-range Brawlers like Piper, Brock, and Belle who can poke her from outside her 2-tile attack range. She also struggles against close-range burst Brawlers like Shelly and Bull, and crowd-control Brawlers like Emz and Sandy who can punish her teleport with area denial.
What game modes are best for Lily? +
Lily performs best in Solo Showdown (A-tier, ~52% win rate) and Heist (A-tier, ~49% win rate) where she can flank isolated targets. She is below average in Brawl Ball, Gem Grab, and Knockout due to her short range and vulnerability to team coordination.
Sources & Methodology
Stats, pick rates, and win rates are aggregated from Brawl Time Ninja (1.1M+ matches), Top Brawl, BrawlMetrics, and Brawl Planet. Data reflects the October 2026 meta. Tier ratings are based on win rate percentiles across all trophy ranges and ranked play.
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